102 cards found.

Abyssal Hunter

Creature Human Assassin   1 / 1   {3}{B} (4)

{B}, {t}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Some smiles show cheer; some merely show teeth.

Illus. Steve Luke


Color Identity: B,Black
Printings:
Classic Sixth Edition ()

Foreign Names:

Formats:

Abyssal Hunter

Creature Human Assassin   1 / 1   {3}{B} (4)

{B}, {t}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Some smiles show cheer; some merely show teeth.

Illus. Steve Luke


Color Identity: B,Black
Printings:
Mirage ()

Foreign Names:

Formats:

Abyssal Hunter

Creature Human Assassin   1 / 1   {3}{B} (4)

{B}, {t}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Illus. Steve Luke


Color Identity: B,Black
Printings:
Classic Sixth Edition ()

Foreign Names:

Formats:

Abyssal Hunter

Creature Human Assassin   1 / 1   {3}{B} (4)

{B}, {t}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Illus. Steve Luke


Color Identity: B,Black
Printings:
Mirage ()

Foreign Names:

Formats:

Bog Raiders

Creature Zombie   2 / 2   {2}{B} (3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Those who live amid decay must expect scavengers.

Illus. Steve Luke


Color Identity: B,Black
Printings:
Portal ()

Foreign Names:

Formats:

Bog Raiders

Creature Zombie   2 / 2   {2}{B} (3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Illus. Steve Luke


Color Identity: B,Black
Printings:
Portal ()

Foreign Names:

Formats:

Bösium Strip

Artifact {3} (3)

{3}, {t}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.

Illus. Steve Luke
This card is on the reserved list.


Color Identity:
Printings:
Weatherlight ()

Foreign Names:

Formats:

Bösium Strip

Artifact {3} (3)

{3}, {t}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.

Illus. Steve Luke
This card is on the reserved list.


Color Identity:
Printings:
Weatherlight ()

Foreign Names:

Formats:

Cave People

Creature Human   1 / 4   {1}{R}{R} (3)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {t}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Illus. Steve Luke


Color Identity: R,Red
Printings:
Fifth Edition ()

Foreign Names:

Formats:

Cave People

Creature Human   1 / 4   {1}{R}{R} (3)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {t}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Illus. Steve Luke


Color Identity: R,Red
Printings:
Fifth Edition ()

Foreign Names:

Formats:

Chaos Charm

Instant {R} (1)

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.

Illus. Steve Luke


Color Identity: R,Red
Printings:
Mirage ()

Foreign Names:

Formats:

Chaos Charm

Instant {R} (1)

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.

Illus. Steve Luke


Color Identity: R,Red
Printings:
Mirage ()

Foreign Names:

Formats:

Chaosphere

World Enchantment {2}{R} (3)

Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)
"I dance the nothing dance, / Feet in the air, knives in the ground."
—Femeref chant

Illus. Steve Luke
This card is on the reserved list.


Color Identity: R,Red
Printings:
Mirage ()

Foreign Names:

Formats:

Chaosphere

World Enchantment {2}{R} (3)

Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)

Illus. Steve Luke
This card is on the reserved list.


Color Identity: R,Red
Printings:
Mirage ()

Foreign Names:

Formats:

Coral Fighters

Creature Merfolk Soldier   1 / 1   {1}{U} (2)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Illus. Steve Luke


Color Identity: U,Blue
Printings:
Duel Decks: Venser vs. Koth ()

Foreign Names:

Formats:

Coral Fighters

Creature Merfolk Soldier   1 / 1   {1}{U} (2)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Illus. Steve Luke


Color Identity: U,Blue
Printings:
Mirage ()

Foreign Names:

Formats:

Coral Fighters

Creature Merfolk Soldier   1 / 1   {1}{U} (2)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Illus. Steve Luke


Color Identity: U,Blue
Printings:
Duel Decks: Venser vs. Koth ()

Foreign Names:

Formats:

Coral Fighters

Creature Merfolk Soldier   1 / 1   {1}{U} (2)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Illus. Steve Luke


Color Identity: U,Blue
Printings:
Mirage ()

Foreign Names:

Formats:

Coral Helm

Artifact {3} (3)

{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.

Illus. Steve Luke


Color Identity:
Printings:
Fifth Edition ()

Foreign Names:

Formats:

Coral Helm

Artifact {3} (3)

{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.

Illus. Steve Luke


Color Identity:
Printings:
Fifth Edition ()

Foreign Names:

Formats:

No results found.
Bummer

102 cards found.